
Physics hair and skirt, a wind-blown tree and grass, fog, petals and gulls, two Japanese lines lip-synced with subtitles, music and ambience.
These are the example projects from examples/, each one
.obone file running in <openbone-player>, the same web player you
embed in your own site. Nothing here is a video: the state machines react to your clicks, the
physics and particles are simulated in your browser, and the buttons under each player set its state-machine inputs.
Each one waits as a still image until you press ▶ Play with sound, so the page loads fast: that click loads the player and is what lets the browser play audio. The buttons in the corner mute it or show it full screen. To open one in the editor, use ☰ Menu → Examples… (see the quick start).

Physics hair and skirt, a wind-blown tree and grass, fog, petals and gulls, two Japanese lines lip-synced with subtitles, music and ambience.

Walks along a scrolling castle road, attacks with a swing and a clang, salutes with a spoken greeting.

IK legs, a scarf mesh, an idle/walk blend eased by a script, a jump and a forest scrolling in parallax.

A staged flow (idle → fly-out → flying → crash or cash-out), a live multiplier text and input bindings driving the parallax.

Particles, ignition and engine sounds, and a landing back on the pad.

A painted tail mesh bending along a path, spring antennae, and a camera pan on a second state-machine layer.

A real recorded voice with mouth shapes keyed by lip sync.

A painted robot whose screen face is lip-synced to a robot voice.

A state machine with a clipping mask, hover and click sounds.

Sprite-sequence flames, flickering firelight, a bending flame mesh and a crackle loop.
OpenBone is MIT licensed and made by UXCentury. The example art, voices and sounds are credited in the repository.